(1) Sing 2

Sing 2 is an American computer-animated musical comedy film produced by Illumination. It is the sequel to the 2016 film Sing. The story follows Buster Moon, a koala who runs a theater that has fallen on hard times. In order to save his theater, Buster decides to produce a singing competition that will attract the biggest and best talent from all over the world.

There are no official details about the plot of Sing 2, but here are some possibilities based on the characters and themes from the first film:

Buster sets his sights on Broadway: After the success of his first singing competition, Buster decides to take his show on the road and bring it to the bright lights of Broadway. Along the way, he encounters new singers and challenges that test his resolve and his relationships with his friends.

Rosita becomes a pop star: Rosita, the overworked pig mom from the first film, has a chance encounter with a music producer who sees her potential as a pop star. She struggles to balance her newfound fame with her responsibilities at home, and must decide what matters most to her.

Johnny reconciles with his father: Johnny, the teenage gorilla who wants to be a singer instead of following in his father’s criminal footsteps, reunites with his dad after he gets out of prison. They must navigate their strained relationship while also pursuing their dreams.

Meena finds her confidence: Meena, the shy elephant who is afraid to sing in public, gets a chance to work with a tough but nurturing vocal coach who helps her find her voice. She overcomes her fears and becomes a breakout star in the competition.

New characters shake things up: Sing 2 is likely to introduce new animals and singers to the mix, which could lead to unexpected alliances and rivalries. The stakes are higher this time around, as Buster’s career and the future of his theater hang in the balance.

(2) Monster House

In the film, the story begins with DJ, a young boy who lives across the street from a haunted house that terrifies him and his friends. The house belongs to Mr. Nebbercracker, an old man who is known for being mean and intimidating. One day, when Nebbercracker collapses while yelling at DJ for stepping onto his lawn, the children begin to suspect that the house is alive. They witness strange occurrences, such as the house swallowing a tricycle and lawn ornaments that come to life.

As the children investigate further, they discover that the house feeds on anything that comes near it, including humans. DJ and his friends, Chowder and Jenny, team up with a babysitter, Zee, and a video-game expert, Skull, to attempt to destroy the monster house once and for all. They sneak into the house, facing obstacles like a giant chandelier, and eventually find Nebbercracker’s ghost inside, still trying to protect his home. The group devises a plan to lure the house away from the neighborhood and into a construction site, where they can blow it up. The plan succeeds, and the house is destroyed.

At the end of the film, it is revealed that the real reason for the house’s malevolent spirit was because it was built on the site of a tragedy involving a woman who was unfairly imprisoned and died there. With the monster house gone, the neighborhood returns to normal, and the children continue on with their lives, free from the fear of the haunted house.

(3) The Wild Robot

The Wild Robot (2024) is a beautifully animated sci-fi adventure film that explores survival, connection, and what it truly means to be alive. Based on the best-selling novel by Peter Brown, the film tells a heartwarming story of a robot learning to live in the natural world.

After a cargo shipwreck, a lone crate washes ashore on a remote, untouched island. Inside is a robot named ROZZUM unit 7134, or simply Roz. Programmed for efficiency, Roz finds herself in an environment completely foreign to her — the wilderness.

At first, Roz is feared by the island’s animals. But using her programming and observations, she begins to adapt. She learns their language, understands their way of life, and begins to integrate with the natural world.

Roz’s journey changes forever when she finds a destroyed goose nest after a storm — with one egg still intact. She decides to raise the baby gosling, Brightbill, as her own child.

This act of compassion transforms Roz. From a cold, logical machine, she becomes a mother — learning about love, parenting, and community. The other animals begin to accept her, and she becomes a valued member of the island ecosystem.

Just as Roz has found peace, her past catches up. Robots from the factory arrive on the island, sent to retrieve her. But Roz doesn’t want to leave. She now has a life, a family, and a purpose.

In an emotional climax, the animals band together to defend Roz. However, she ultimately decides to leave peacefully to protect her new friends, promising to return.

The Wild Robot is not just a children’s film — it’s a moving tale for all ages. It shows us that love, growth, and belonging are universal — even for a machine. With emotional storytelling and breathtaking visuals, this 2024 adaptation delivers a powerful message about the intersection of nature and technology.

(4) Inside Out 2

Now 13 years old, Riley Andersen is entering high school. With puberty kicking in and her life becoming more complex, her original five emotions—Joy, Sadness, Anger, Fear, and Disgust—are suddenly no longer alone in the Headquarters of her mind.

When Riley attends a summer hockey camp, she starts feeling nervous about fitting in, performing well, and making new friends. Anxiety steps in, trying to “help” by taking control from Joy and the others. But her over-controlling nature throws Riley’s mind into chaos.

She suppresses her original emotions, thinking they’re outdated or unhelpful.

Joy, Sadness, Anger, Fear, and Disgust are exiled from the control center and must journey through Riley’s increasingly complicated mind to get back to Headquarters.

They explore new areas like:

  • The Vault of Secrets
  • Sarcasm Sector
  • Belief System Core
  • The Stream of Consciousness

They must work together, learning new emotional truths about Riley—especially that Anxiety isn’t the villain—just a misguided attempt to protect her.

As Anxiety tries to reprogram Riley’s belief system, Riley begins to emotionally break down at camp, pushing away her friends and doubting herself.

But when Joy and the team return, they reconnect Riley with her authentic core memories, allowing her to embrace all emotions, including the uncomfortable ones.

Riley learns to balance fear, joy, anxiety, sadness, and more—becoming more emotionally mature and self-aware.

In the end, Riley delivers a heartfelt apology to her friends and begins accepting herself fully, imperfections and all.

Back at Headquarters, all the emotions—new and old—agree to share control, realizing that emotional growth means making space for complexity, not avoiding it.

By Pritz

Pritz is the founder of this website. she has 10 years experience in the blogging, and she loves to write entertainment post!

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